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ReadOnlyTensorSpan`1+Enumerator.xml
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ReadOnlyTensorSpan`1+Enumerator.xml
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<Type Name="ReadOnlyTensorSpan<T>+Enumerator" FullName="System.Numerics.Tensors.ReadOnlyTensorSpan<T>+Enumerator">
<TypeSignature Language="C#" Value="public ref struct ReadOnlyTensorSpan<T>.Enumerator" />
<TypeSignature Language="ILAsm" Value=".class nested public sequential ansi sealed beforefieldinit ReadOnlyTensorSpan`1/Enumerator<T> extends System.ValueType" />
<TypeSignature Language="DocId" Value="T:System.Numerics.Tensors.ReadOnlyTensorSpan`1.Enumerator" />
<TypeSignature Language="VB.NET" Value="Public Structure ReadOnlyTensorSpan(Of T).Enumerator" />
<TypeSignature Language="F#" Value="type ReadOnlyTensorSpan<'T>.Enumerator = struct" />
<TypeSignature Language="C++ CLI" Value="public: value class ReadOnlyTensorSpan<T>::Enumerator" />
<AssemblyInfo>
<AssemblyName>System.Numerics.Tensors</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<TypeParameters>
<TypeParameter Name="T">
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(2)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(2)>]</AttributeName>
</Attribute>
</Attributes>
</TypeParameter>
</TypeParameters>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.CompilerFeatureRequired("RefStructs")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.CompilerFeatureRequired("RefStructs")>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.IsByRefLike]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.IsByRefLike>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(0)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(0)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(1)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Enumerates the elements of a <see cref="T:System.Numerics.Tensors.ReadOnlyTensorSpan`1" />.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Current">
<MemberSignature Language="C#" Value="public ref readonly T Current { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance !T Current" />
<MemberSignature Language="DocId" Value="P:System.Numerics.Tensors.ReadOnlyTensorSpan`1.Enumerator.Current" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Current As T" />
<MemberSignature Language="F#" Value="member this.Current : 'T" Usage="System.Numerics.Tensors.ReadOnlyTensorSpan<'T>.Enumerator.Current" />
<MemberSignature Language="C++ CLI" Value="public:
 property T& ^ Current { T& ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Numerics.Tensors</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.IsReadOnly]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.IsReadOnly>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue RefType="Ref">
<ReturnType>T</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the element at the current position of the enumerator.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MoveNext">
<MemberSignature Language="C#" Value="public bool MoveNext ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool MoveNext() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Numerics.Tensors.ReadOnlyTensorSpan`1.Enumerator.MoveNext" />
<MemberSignature Language="VB.NET" Value="Public Function MoveNext () As Boolean" />
<MemberSignature Language="F#" Value="member this.MoveNext : unit -> bool" Usage="enumerator.MoveNext " />
<MemberSignature Language="C++ CLI" Value="public:
 bool MoveNext();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Numerics.Tensors</AssemblyName>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Advances the enumerator to the next element of the span.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>